﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using MineLaunch.Controls;

namespace MineLaunch.ListItem
{
    public class PluginListItem : CommandListItem
    {
        private MLPlugin.PluginBase _PluginInstance;
        public MLPlugin.PluginBase PluginInstance
        {
            get { return _PluginInstance; }
            set
            {
                _PluginInstance = value;
                OnPropertyChanged("PluginInstance");
            }
        }
    }
}
